This is a Mini Golf game I created in my spare time to dive deeper into Unreal Engine 5 (UE5) and C++ while taking advantage of Blueprints where appropriate. During this project I did a lot of experimentation with the physics, collisions, and colliders within UE5 which has broadened my understanding of concepts such as continuous collision detection (CCD) and how it works within UE5.
Key skills developed:
- C++
- Unreal Engine 5
- Physics and collisions
- Game development
- Game design