Professor Lightning

12 Jun 2026

Professor Lightning was the first game at Massive Studios where I made significant contributions. When I started working on this game it was in a prototype stage where the features were implemented but all assets were placeholders. Upon delivery of the animations there were many systems, such as the lightning frames overlay system, that needed a complete overhaul. I worked solo during this overhaul and asset implementation process to get the game to completion.

Learn more about the game here.

Demo:

Key skills developed:

  • TypeScript
  • PIXI.js
  • Game development