by admin | Apr 8, 2026
This is a fully functional, proof of concept, Poker application that I created as a side project to level up my backend development skills and test my problem solving skills on unique problems. You can view the source code for both the frontend and backend on my...
by admin | Nov 30, 2025
I created this prototype casino slot game engine using TypeScript and PIXI.js. You can download and read more about the project at this GitHub repo. Key skills developed: TypeScript PIXI.js Game development
by admin | Jun 11, 2025
Henry the Ape was the first game I was the primary developer on after joining Push Gaming. I was part of the project from the very beginning and worked independently for the vast majority of development. The unique features I developed for the game (second chance, fat...
by admin | Oct 29, 2024
Razor Ways is the game I’ve taken the most active role in developing that has been released since joining Push Gaming, still in a supporting developer role. System’s I had significant contributions to includes the free spins multiplier meter, revealing...
by admin | Oct 29, 2024
Just like Shamrock Saints, I was the supporting developer on Samurai’s Katana. I joined the game earlier in development compared to Shamrock Saints so had more input on features such as the revealing scatters and the nudging wilds. Learn more about the game...