NEURAL NETWORK IMPLEMENTATION: You can find my most recent update to this project, a neural network implementation, here. This prototype is a space racing game where you use the gravitational pull of planetary objects to sling yourself around, hitting...
This is a 2D puzzle game where you simply need to get from A to B. There will be multiple different objects and obstacles the player will face that will make achieving that goal increasingly difficult. So far I have pushable wooden crates as well as pressure plates...
This is my end of year DirectX group project I created in my second year of University. A puzzle game where you have to race against the clock to reach the end of the level while collecting all collectables. My responsibilities: Gameplay Programming Character movement...