Henry the Ape was the first game I was the primary developer on after joining Push Gaming. I was part of the project from the very beginning and worked independently for the vast majority of development. The unique features I developed for the game (second chance, fat stacks, rewind) I exported as standard libraries for future developers to easily use on future games.
Learn more about the game here.
Demo:
Key skills developed:
- TypeScript
- PIXI.js
- Game development